Simon and Schuster's Crossword Puzzle Play
This topic is an example of the expanding influence of the Internet on traditional media noted in today's earlier post. Simon and Schuster is offering a daily crossword puzzle application for iPhones and iPod Touches. On the surface, this seems like a good idea. However, the syndicates of puzzles and games for daily newspapers can jump all over this, if they haven't already.
Labels: Internet, media, Newspapers, publishing


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